POV-Ray : Newsgroups : povray.general : Modeling complicated objects in POV-Ray : Re: Modeling complicated objects in POV-Ray Server Time
10 Aug 2024 01:27:07 EDT (-0400)
  Re: Modeling complicated objects in POV-Ray  
From: Ron Parker
Date: 28 Mar 2000 11:47:26
Message: <38e0e21e@news.povray.org>
On Mon, 27 Mar 2000 22:46:28 -0000, Bjorn Jonsson wrote:
>(2) Given two lines through three points (you can think of this as two 
>out of three sides on a triangle), determine the center and radius of a 
>circle which 'touches' one of the lines at a point with a known distance 
>from the point common to the two lines.

As written, there are an infinite number of solutions to this problem;
one is the circle with its center at the point common to the two lines 
and with a radius of the 'known distance.'

Even if you specify that 'touches' means 'is tangent to,' there are an
infinite number of solutions.  Do you mean one that is tangent to both
lines?

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.